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Slayer

(image)

Learning how to properly and effectively wield a kusarigama is pure drudgery; however that does not stop those eager to eventually gain the power and skill of a master. Since slayers are still learning how to have near-perfect control of their weapon they choose not to use poison like the executioners do. Slayers are not quite masters yet; however they are still quite skilled with their kusarigamas; therefore, slayers are not to be underestimated..

Special Notes: Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Advances from: Cutthroat
Advances to: Executioner
Cost: 38
HP: 50
Movement: 4
XP: 83
Level: 2
Alignment: chaotic
IDMinotaur Slayer
Abilities: divine health
(image)kusarigama
blade
7 - 4
melee
(image)kusarigama
impact
8 - 2
ranged
slows
Resistances:
blade0%
pierce10%
impact10%
fire-10%
cold10%
arcane-30%
TerrainMovement CostDefense
بُسْتان الفُطر240%
تلال140%
ثلج220%
جبال150%
حائط كهف9920%
رمال230%
غابة150%
قرية150%
كهف140%
مستنقع320%
مياه ضحلة320%
مياه عميقة9910%
مَرْج130%
هاوِيَة9920%